What Video Games Have to Teach Us About Learning and Literacy. Second Edition: Revised and Updated Edition
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Type
Book
Authors
ISBN 10
1403984530
ISBN 13
9781403984531
Category
Teaching with Technology
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Publication Year
2007
Publisher
Pages
256
Tags
Description
James Paul Gee begins his classic book with "I want to talk about video games--yes, even violent video games--and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. In this revised edition, new games like World of WarCraft and Half Life 2 are evaluated and theories of cognitive development are expanded. Gee looks at major cognitive activities including how individuals develop a sense of identity, how we grasp meaning, how we evaluate and follow a command, pick a role model, and perceive the world. - from Amzon
Number of Copies
1
Library | Accession No | Call No | Copy No | Edition | Location | Availability |
---|---|---|---|---|---|---|
Main | 12 | 1 | Yes |